AI Insights · Timothy · December 2021
Top 5 Shooter Games on Android in Denmark in Q4 2021
In Q4 2021, the top 5 shooter games on Android in Denmark showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their metrics.
In Q4 2021, Denmark's top 5 shooter games on Android saw diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Shot Factor from VOODOO experienced fluctuating weekly downloads, peaking early in the quarter with 3.5K downloads in the week of October 25. The game saw a steady decline in downloads, stabilizing around 1K towards the end of December. Weekly revenue saw a peak in early November with $21, followed by a consistent period around $16. Active users started strong at 3.7K in October, gradually decreasing to approximately 1.7K by mid-December, before a slight increase to 2K at the end of the quarter.
K Sniper - Gun Shooting Games by Homa showed a decline in downloads from 2.8K in early November to below 600 by the end of December. The app had no significant revenue during this period. Active users followed a similar trend, starting at 2.4K in early November, dropping to 835 by the end of December.
Mech Arena - Shooting Game from Plarium Global Ltd saw a relatively stable performance in terms of revenue, with peaks of $1.3K in late November and $1.4K in the last week of December. Downloads remained low, averaging around 200 per week. Active users also showed a slight decline from 2.1K in late September to 1.4K by the end of December.
Sniper Champions: 3D shooting by Miniclip.com experienced a significant increase in weekly revenue, reaching $630 in early December. Downloads peaked at 1.4K in late November and remained steady around 1K through December. Active users followed a similar pattern, peaking at 2K in early December and slightly declining to 1.7K by the end of the month.
Finally, Giant Wanted from Supersonic Studios LTD showed a steady rise in weekly downloads, peaking at 1.4K in mid-December. Revenue saw a peak of $26 in early December. Active users increased from 543 in late November to a peak of 1.9K in mid-December, before declining to 1.4K by the end of the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.